Friday 23 September 2011

unit51 3d rendering

Basic rendering 
     
first i created some primiative shapes adding a variety of diffrent effects onto each via matriels each use diffrent textures opacitys and reflective propertys, this was followed by adding a texture for flooring and the sky. 
next i tried basic text creation and editing as well as utilising both artifical and natrual light styles.




this is a small landscape peace that was the result of experimenting with the landscape tool as well as the magnet tool 



with this model i used a tutorial to create the lava materiel creating the volcano itself with the landscape tool and then attaching the formula to the lava materiel to finish it off 

in this model i attempted to create a water surface using a custom materiel and attaching a formula module.

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